Reports: Entertainment and Fandom
Explore fandom, identity, scenes and culture across music, games, audio and video. Understand what moves audiences and the new cultural and behavioural themes that shape entertainment today
Podcast market value chain The next investment is the listeners
Entertainment spending by game genre fans Q2 2022
Friction TV Addressing the user experience disconnect in streaming TV
Video consumer snapshot Q2 2022
Games’ cultural role in the 2020s
Entertainment and the recession How it will be impacted and how it should respond
Radio audiences A window of opportunity
Content is king, distribution is queen but retention is revolutionary
Hybrid shock How ads will change SVOD
Games genre fan overlaps across entertainment
Attention inflation How multitasking is reshaping the attention economy
Scenes A new lens for music marketing
Podcast monetisation and remuneration Balancing creator and platform needs
Profiling smart-TV owning gamers