Reports: Entertainment and Fandom

Explore fandom, identity, scenes and culture across music, games, audio and video. Understand what moves audiences and the new cultural and behavioural themes that shape entertainment today

Streaming TV meets local How local content commissioning regulation will reshape streaming output

Radio WAUs Blurring broadcast lines

US SVOD consumer podcast engagement Audio is the new spinoff

Fandom and identity For fans, entertainment goes beyond enjoyment of content

Live sport 2.0 Capturing younger audiences with the creator economy

Games purchasing by format Brick and mortar is not dead

Podcasts and gamers How audio can propel the gaming universe

Pre-empting video piracy in the streaming TV era

Burnishing the back catalogue Retention in an inflationary era

The great monetisation reset New ways to monetise streaming video audiences

Profiling Steam users A valuable gamer niche

US millennial snapshot A looming generational blind spot

Podcasts and music streaming Mirrored growth

Ad-supported video consumer snapshot Q4 2022 US, UK, Australia, Canada, Germany, France, Sweden, South Korea, and Brazil

The AI entertainment revolution How artificial intelligence will reshape media consumption

Rebooting video fandom Games as a video streaming genre