Reports: Entertainment and Fandom

Browse all of our reports, featuring our analysts' expert insights and analysis of audience segmentation, emerging trends and technologies, value chains, market shares, predictions and more – backed by our proprietary survey data and bespoke models & forecasts. Become a subscriber to get new ones every month, or just pick one to get started.

Gamers' time
Where it is and how to get it

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Karol Severin
With the attention economy saturated, there is next to no incremental entertainment time up for grabs. This comes precisely at a time when more games depend on growing time spent. As games are only the fifth most consumed entertainment activity among PC and console gamers, the path for games to meaningfully grow time spent is to absorb consumers’ time spent on other entertainment formats.
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Pluto TV Q4 2023 consumer deep dive

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Tim Mulligan
This slide deck presents a snapshot of Pluto TV users across video, games, and music. It includes age breakdowns, time spent on video, money spent on video, video, games, music, multimedia subscription penetration, and likeliness to savvy switch. Key data and insights included in this report: Penetration of Pluto TV users in US, UK, Canada, Germany, France, Sweden, and Brazil Analysis of Pluto TV users’ weekly to daily conversions Video behaviours of Pluto TV users, including video subscriptions and watching live sports Age comparison of US and UK Pluto TV weekly users Gender comparison of UK and Brazil Pluto daily users All survey data is based on MIDiA Research Q4 2024 consumer survey, fielded in US, UK, Australia, Canada, Germany, France, Sweden, South Korea, and Brazil.
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Paramount+ Q4 2023 consumer deep dive

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Tim Mulligan
This slide deck presents a snapshot of Paramount+ users across video, games, and music. It includes age breakdowns, time spent on video, money spent on video, video, games, music, multimedia subscription penetration, and likeliness to savvy switch. Key data and insights included in this report: Penetration of Paramount+ users in US, UK, Canada, Germany, France, Sweden, and Brazil Analysis of Paramount+ users’ weekly to daily conversions Paramount+ users entertainment subscriptions compared to video subscribers Age comparison of English-speaking markets Paramount+ weekly users Video behaviours of English-speaking markets Paramount+ weekly users All survey data is based on MIDiA Research Q4 2024 consumer survey, fielded in US, UK, Australia, Canada, France, and Brazil.
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Audiobook consumer profile
A focused, engaged niche

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Kazia Rothwell
Key data and insights included in this report: Audiobook user snapshot, behaviours and demographics compared to the average consumer Change in time spent and listenership of audiobooks compared to other audio streams Audio behaviours, including multitasking, background and focused listening, time of day and location of listening Year-on-year analysis of key audiobook platforms, including Audible and Spotify Comparison of music streaming services' audiobook monthly consumption All survey data is based on MIDiA Research Q1, Q2, Q3 and Q4 2023 consumer surveys, fielded in the US, UK, Australia, Canada.
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Beyond the obvious
Building future-focused strategy

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Mark Mulligan, Keith Jopling and Kriss Thakrar
Business strategy has long been demarcated across sustaining and disruptive innovation. In the digital realm the latter has had the upper hand, but as digital enters a slower growth phase, sustaining innovation is back in favour. Yet this is also a period of dramatic value chain shifts and is thus exactly the period when companies should instead be pursuing disruptive, future-focused strategy.
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Superstars and their superfans
Turning point

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Tatiana Cirisano
Key data and insights included in this report: Consumer awareness, listenership, and fandom rates of music stars including Taylor Swift, Ariana Grande, Ed Sheeran, Drake, Billie Eilish, Post Malone, The Weeknd, Dua Lipa, Olivia Rodrigo, and Bad Bunny Analysis of these artists’ super fans by proportion of total fans, age and propensity to buy merchandise Awareness of and fandom towards virtual artists K/DA and Lil Miquela Q3 2023 Comparison of music artist sentiment and awareness internet personas and film franchises All survey data is based on MIDiA Research Q3 2023 Brand Tracker fielded in the US and UK.
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MIDiA’s 2024 predictions report
The algorithm is not listening

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Mark Mulligan, Tim Mulligan, Karol Severin, Hanna Kahlert, Kriss Thakrar, Ashleigh Millar, Tatiana Cirisano, Perry Gresham, Kazia Rothwell and Ben Woods
2023 was another year of change and disruption. 2024 will be even more defined by change than the years that preceded it. But much of this change will be defined by reaction more than action. The unintended consequences of years of innovation have resulted in environments where many consumers are getting further away from their wants and needs, not closer.
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The coming sports monetisation revolution

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Tim Mulligan
Despite recent sports rights hikes (driven by tech major interventions, such as Amazon’s NFL Thursday Night Football 2021 rights agreement), sports as a broadcast asset is under increased scrutiny. An ageing audience, combined with its decreasing relative importance in home entertainment, means that live sports must work harder to justify its hefty price tag in the TV streaming era.
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Immersive video fandom
The rise of the centralised interactive fan world

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Ben Woods
Video IP holders could extract more value from superfans by deploying monetisation strategies used by social video platforms and virtual gaming universes. The music industry has already shown how, through interactive fan worlds. These video game experiences allow IP holders to centralise fan engagement to capitalise on digital monetisation techniques, such as in-app purchasing and incentive-driven advertising.
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