Reports: Entertainment and Fandom

Explore fandom, identity, scenes and culture across music, games, audio and video. Understand what moves audiences and the new cultural and behavioural themes that shape entertainment today

Profiling Chinese and Indian Gamers

Making and Marketing an Artist Streaming Rewrites the Rules, Again

Voice Control Devices Early Audience Behaviours and Adoption

Discovery and Measurement Challenges For Content Producers In The SVOD Era

Home Entertainment Streaming is Eclipsing Legacy Behaviour of Consumers

Binge-viewing Gamers Competition Spikes As Peak Attention Nears

Content Bubbles and Streaming Peaks Media And Tech Trends That Will Shape 2018 And Beyond

Quarterly Digital Content Trends: Q4 2017

The Sports Rights Bubble Reaching The Tipping Point

UK Ad Trends 2017 Digital Goes Mainstream As TV Declines

Gaming And Video Fandom Overlap Cannibalisation Risks For Games And SVOD Releases

The Top TV Shows Of 2017 Netflix Steals A March

Quarterly Digital Content Trends: Q3 2017

MIDiA Research Predictions 2018 Post-Peak Economics

Games Video Viewing Broader Propositions Will Increase Mainstream Adoption

UK Digital Publishing Subscriptions Niche Audiences And High ARPU Opportunity