Reports: Entertainment and Fandom

Explore fandom, identity, scenes and culture across music, games, audio and video. Understand what moves audiences and the new cultural and behavioural themes that shape entertainment today

The Case for News in Video D2C Services

The Rising Power of UGC

Podcasts Q2 2020 Spotify Takes an Early Lead

Q1 2020 UK Sports Betting Consumer Engagement Snapshot

DAZN 2019 Financials and Subscriber Deep Dive Domestic Rights Key to Unlocking Audiences

Killing Eve – A Case Study in Analysing Show Fandom

Snapshot UK Q1 2020 Consumer Engagement for MMA and Boxing

Post-Pandemic Programming Surviving and Thriving in the Recession

Recovery Economics Post-Lockdown Sports

The Esports Viewer Dossier Q2 2020

Music Discovery Streaming’s Growing Role

Music Marketing The Velocity Game

Q2 2020 UK Video Consumer Deep Dive

Profiling Esports Viewers The Synergy of Spend, Ad Receptiveness and Engagement

Attention Economy Media Consumption Q2 2020

D2C Big Bang Impact, H1 2020 English-speaking Markets