Blog: Entertainment and Fandom - Page 3

Read our latest daily deep dives, hot takes, and exciting updates about the entertainment world. Check out the latest insight from your favourite analyst, or search by coverage areas - music, entertainment and fandom, creator economy and social.

The games market will grow by 4.6% in 2025 – in line with the global inflation rate

Cover image for The games market will grow by 4.6% in 2025 – in line with the global inflation rate
Rhys Elliott
We just published our flagship games report MIDiA Research’s Global Games Forecasts 2025–2031 and its accompanying dataset. What you need to know: The games market is mature , so double-digit growth is a fantasy and the industry will only see slight growth going forward The global number of gamers will keep growing , but ARPPU will slightly decrease over time due to growing gamer numbers in emerging markets The oversaturation of live services will see the developer pendulum swing back towards premium games on console and PC The mega-budget strategy will slowdown in favour of shorter budgets – outside of the live-service incumbents and a few select “prestige” studios Multi-game subscription user growth is reaching maturity , though revenues will grow via pricing increases (and perhaps ad-based tiers) in the future The report dives into player forecasts , revenue forecasts for software (full-game advertising, and in-game split by cosmetics and progress-based) , hardware (console and XR), and subscriptions – all up to 2031, with platform and regional splits.
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Switch 2 FAQs: Your cheat sheet for understanding Nintendo's upcoming console

Cover image for Switch 2 FAQs: Your cheat sheet for understanding Nintendo's upcoming console
Rhys Elliott
As we said in our games trends to watch article , 2025 will be the year of the portable. Nintendo kicked that off in earnest, finally lifting the curtain on its Switch 2 console. Here are the basics: The Switch 2 seems iterative – a bigger, better Switch with some quality-of-life improvements It is coming out in 2025 It plays Switch 1 games too, both physical and digital Nintendo will announce its software lineup on April 2, 2025 It will hold several in-person events across North America, Europe, Oceania, and Asia to build fandom and let fans go hands-on Our clients and the press have been sending us plenty of questions, so we decided to answer the most frequently asked here.
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RIIZE: When listening to superfans goes too far

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Olivia Jones
Many record labels have spent 2024 trying to capitalise on the power of superfans , inspired by the global success of Korean entertainment companies. However, the recent scandal involving Seunghan, a member of the K-pop group RIIZE, and their label SM Entertainment, prompts questions about whether catering too strongly to the biggest – and loudest – superfans can be detrimental to both artists and their fanbases .
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