Blog: US

Read our latest daily deep dives, hot takes, and exciting updates about the entertainment world. Check out the latest insight from your favourite analyst, or search by coverage areas - music, entertainment and fandom, creator economy and social.

Are we reaching peak fandom?

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Mark Mulligan
With streaming revenue growth slowing to 6.2% in 2024, the recorded music industry’s attention is firmly fixed on superfans as the ‘get out of jail free’ card. The growing sophistication of artist merch has reached the stage where fans can buy Taylor Swift fashion bags and shop her jewelry range , meanwhile all eyes are on the impending Spotify supremium tier (as reported by Bloomberg ).
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What happens to entertainment in a gamified US economy?

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Hanna Kahlert
Key takeaways from this blog: President Trump'sproposed tariffshave shaken the stock market, with trust in the US economy weakening Unpredictable policies, including the US TikTok ban, are making conditions difficult for businesses that operate across multiple countries With this uncertainty in the US, the world is looking towards rising markets for stability, growth, and new opportunities News in the second week of April 2025 has been dominated by tariffs and the impacted US stock market.
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Online culture is fragmenting: Why White Lotus spoilers are not flooding the internet

Cover image for Online culture is fragmenting: Why White Lotus spoilers are not flooding the internet
Hanna Kahlert
Key takeaways from this blog: Audience fragmentation is growing, with platforms like TikTok losing influence and shows like White Lotus thriving in niche, offline conversations Oversaturation of content is making it hard for entertainment to create shared cultural moments As MIDiA explores in our 'Analogue revival' report , Culture is moving offline, as people seek real-world connections and entertainment companies need to adapt to a fragmented digital landscape White Lotus is not the internet viral darling that shows like Tiger King or Game of Thrones (GoT) once were.
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How PlayStation broke its hardware and active user records in Q4

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Rhys Elliott
Sony released its financial results for calendar Q4 2024. Here are the high-level results: Sony generated revenues of $27.9 billion As always, its Game & Network Services (G&NS) Segment – PlayStation – was the biggest segment (38%) Sony Music accounted for 11% and Sony Pictures for 9% of revenue share respectively We'll be focusing on PlayStation for the rest of the article.
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Bringing fandom to life: the rise of IRL superfan experiences

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Olivia Jones
Much of the recent discussion around music superfan monetisation has focused on online superfans, especially as more superstars join fan platforms like Weverse. These monetisation strategies capitalise on fans’ growing desire for artist-fan interaction but often rely on artists’ active participation, adding yet another task to their ever-growing list of marketing responsibilities.
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