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Live orchestras and game-specific songs: Death Stranding is a masterclass in harmonising games and music
The winning formula for Grand Theft Auto VI Games pricing strategy
Video game music’s untapped potential: More than background sound
Flipping the script Game IP transmedia needs to evolve
What the AAA video game industry can learn from indie success
Tokyo Game Show 2025: What’s in store for the future of gaming?
From fans to superfans What’s missing from the games industry
Xbox’s Games Showcase points to a reckoning for game subscriptions
MIDiA's gamer segmentation Prioritise why – not just how – players engage with games
The hunt for tomorrow’s platform Are games the next generation of social?
Online game ownership in the digital age – do we really own what we play?
From fans to superfans | What’s missing from the games industry
The podcast attention game: How algorithmic discovery may remake podcasting
Indie labels are trading quantity for quality as they let go of the “volume game”: MIDiA’s latest label survey
The winning formula for Grand Theft Auto VI: Games pricing strategy
The case for in-game video platforms Closing the direct-to-consumer gap
Gamescom 2025: The top three trends from the games industry’s biggest event
ARC Raiders is disrupting the games industry: What developers can learn from its success