Blog: Product Strategy - Page 7

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How to recycle games IP: God of War: Ragnarök

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Samuel Griffin
Familiar enough, but not too familiar Recycling games IP is commercially beneficial to games companies, be it from the cost, risk, or predictability perspective. Despite, or perhaps because of, the constant outpouring of new content, audiences find comfort in the familiar – making revamps, sequels, and spin-offs safe bets for production companies in video and games alike.
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Are the short-term benefits of rereleases luring big games companies into a long-term trap?

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Perry Gresham
Ever since the launch of the PS4 and Xbox One almost a decade ago, the games industry has found itself in an era of remasters. The shift towards re-releases is clear, with cross-gen ports of Diablo III and Grand Theft Auto V, remastered collections like Halo MCC and Mass Effect, and ground-up remakes of classic titles such as Resident Evil 1-3 and the GTA Trilogy.
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