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MIDiA launches video creator economy vertical as AI delivers transformative growth

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Ben Woods
Keeping step with AI’s impact on the video creation industry can be a daunting prospect. Ways of working that have existed for decades are being reorientated around generative AI tools. With these changes comes opportunities, risks and plenty of questions: AI is poised to open the gates to more entry-level creators, but to how many? And how will well-established creators – and the wider value chain – adapt to a new tool kit that majors on speed and productivity? Demystifying AI’s impact has been a key focus for MIDiA Research in recent months.
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Playable Post Malone in WWE is a cross-entertainment bullseye

Cover image for Playable Post Malone in WWE is a cross-entertainment bullseye
Karol Severin
Wrestling game WWE 2K24 shared an image of the playable Post Malone character this week. The rapper and producer is joining the playable roster as a part of the game’s upcoming DLC pack. Having curated the soundtrack to WWE 2K24, becoming a playable character in-game is a further continuation of his relationship with the title and serves as a great case study for cross-entertainment in-game activations.
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