Read our latest daily deep dives, hot takes, and exciting updates about the entertainment world. Check out the latest insight from your favourite analyst, or search by coverage areas - music, entertainment and fandom, creator economy and social.

MIDiA launches video creator economy vertical as AI delivers transformative growth

Cover image for MIDiA launches video creator economy vertical as AI delivers transformative growth
Ben Woods
Keeping step with AI’s impact on the video creation industry can be a daunting prospect. Ways of working that have existed for decades are being reorientated around generative AI tools. With these changes comes opportunities, risks and plenty of questions: AI is poised to open the gates to more entry-level creators, but to how many? And how will well-established creators – and the wider value chain – adapt to a new tool kit that majors on speed and productivity? Demystifying AI’s impact has been a key focus for MIDiA Research in recent months.
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Playable Post Malone in WWE is a cross-entertainment bullseye

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Karol Severin
Wrestling game WWE 2K24 shared an image of the playable Post Malone character this week. The rapper and producer is joining the playable roster as a part of the game’s upcoming DLC pack. Having curated the soundtrack to WWE 2K24, becoming a playable character in-game is a further continuation of his relationship with the title and serves as a great case study for cross-entertainment in-game activations.
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TikTok’s music master plan is coming into focus

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Tatiana Cirisano
Oh how the tables have turned. Just a few months removed from its very public clash with Universal Music Group over music licences, TikTok is reportedly looking to buy up music rights of its own. Not only would this ease TikTok’s reliance on licences, but it would also presumably allow TikTok to prioritise its owned content in the algorithm, and do what music executives have been tearing their hair out trying to for years: reverse-engineer viral moments.
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