Reports: Fandom
Browse all of our reports, featuring our analysts' expert insights and analysis of audience segmentation, emerging trends and technologies, value chains, market shares, predictions and more – backed by our proprietary survey data and bespoke models & forecasts. Become a subscriber to get new ones every month, or just pick one to get started.
Music Product Strategy Re-boot Time to Monetise Fandom, Not Access
Line change for the NHL: COVID-enforced innovation arrives as ‘D-Day’ commences
DAZN launches globally with advent calendar offering of boxing contests
Why DAZN is adapting to German consumer nuances with linear and digital bets
Killing Eve – A Case Study in Analysing Show Fandom
Is it time for the music industry to rethink how it wants to participate in the gaming opportunity?
Music Streaming Needs a New Future
The Music Industry’s Next Five Growth Drivers
Consumer Engagement Building Sustainable Brands in 2020 and Beyond
Kingdom: Global events correlate with show awareness
TV Network Brand Fandom and Awareness
Altered carbon: Tracking fandom into the future
Apple TV+ bets on fandom
Building Show Fandom in the Streaming Era
YouTube and the fan monetisation model
Spotify illustrates the difference between flat engagement and real sentiment
‘If you ain’t first, you’re last’: Revenue-over-reach argument not refuted for F1
Hotstar's potential Disney+ partnership raises brand challenges