Reports: Fandom
Browse all of our reports, featuring our analysts' expert insights and analysis of audience segmentation, emerging trends and technologies, value chains, market shares, predictions and more – backed by our proprietary survey data and bespoke models & forecasts. Become a subscriber to get new ones every month, or just pick one to get started.
Entertainment fandom Monetise fandom, not attention
Is gaming the solution to sports’ Gen Z problem?
Fans come first in the attention recession
2020 in review Lockdown legacy impacts on entertainment
OTT Distribution and Partnerships StreamTV Growth Summit 2021
Music Product Strategy Re-boot Time to Monetise Fandom, Not Access
Line change for the NHL: COVID-enforced innovation arrives as ‘D-Day’ commences
DAZN launches globally with advent calendar offering of boxing contests
Why DAZN is adapting to German consumer nuances with linear and digital bets
Killing Eve – A Case Study in Analysing Show Fandom
Is it time for the music industry to rethink how it wants to participate in the gaming opportunity?
Music Streaming Needs a New Future
The Music Industry’s Next Five Growth Drivers
Consumer Engagement Building Sustainable Brands in 2020 and Beyond
Kingdom: Global events correlate with show awareness
TV Network Brand Fandom and Awareness
Altered carbon: Tracking fandom into the future
Apple TV+ bets on fandom