Reports: Fandom
Browse all of our reports, featuring our analysts' expert insights and analysis of audience segmentation, emerging trends and technologies, value chains, market shares, predictions and more – backed by our proprietary survey data and bespoke models & forecasts. Become a subscriber to get new ones every month, or just pick one to get started.
UGC vs. Premium: Is the video valuation bubble big enough to burst?
Growth drivers – what comes after streaming
Fandom versus format: Formula One is driving through a new sprint format to push engagement
How should we celebrate fame in today’s music business?
The case for next-generation spectator modes in games
Super League feels the cost of forgetting fans
Lockdown & Dragons: Fantasy proves the fandom effect
Webinar April 21-22: the future is monetising fandom, not attention
Video - Day 1: Future-proofing growth and curtailing subscriber churn post pandemic
Games - Day 2: Beyond gaming to cross-entertainment partnerships
F1 Drive to Survive: The rise of a Motorsport Multiverse
Entertainment fandom Monetise fandom, not attention
Is gaming the solution to sports’ Gen Z problem?
Fans come first in the attention recession
2020 in review Lockdown legacy impacts on entertainment
OTT Distribution and Partnerships StreamTV Growth Summit 2021
Music Product Strategy Re-boot Time to Monetise Fandom, Not Access
Line change for the NHL: COVID-enforced innovation arrives as ‘D-Day’ commences