Karol Severin
Karol is a co-founder and Research Director at MIDiA. With over a decade of experience in consumer research, industry analysis, and consulting, Karol oversees the direction, coverage and quality of all MIDiA’s research output. Prior to co-founding MIDiA, Karol gained experience in TMT market research and consulting, as well as an entertainment industry startup founder. He holds a business management degree from Queen Mary, University of London, with specialisation in strategy, quantitative methods, and entrepreneurship.
Watch out Twitch, YouTube, and Apple Arcade: Facebook gaming is coming for your market share
The gaming boom is driven by different genders in different age groups
Tech Major Market Shares 2019 Amazon Powers Ahead
Quick take: Games companies try discounts, delays, and self-disruption
Quick Take: Games News That Matters, but You May Have Missed Due To Coronavirus
Gamer Consumer Survey Country Snapshots
Why Games Could Benefit from Coronavirus
Peak Attention Competing in a Saturated Attention Economy
Could Google eat the e-sports media rights world?
Gaming Is now equally distributed between males and females – the supply side needs to catch up
Battle Royale The Monetisation Sweet Spot
What Star Wars in Fortnite tells us about the future of digital entertainment
20/20 Vision MIDiA Research Predictions 2020
Recession Impact How an Economic Downturn Could Reshape Digital Media
Why PlayStation Now’s price cut alone is not enough to compete
US Gamers Targeting Games Franchises to Compete in the Attention Economy
The Post-Peak Attention Economy What’s Next for Entertainment?
Arcade plays to Apple’s strengths and everyone else’s weaknesses