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Introducing MIDiA Fuse

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Photo of Tim Mulligan
by Tim Mulligan

FUSE launch inviteOn October 16thMIDiA Research will officially launch Fuse. Fuse is a next generation data tool, which will revolutionise how research and insights teams access and utilize their data sources. In a world awash with big data, Fuse is about smart data. Combining proprietary industry trackers, market forecasts and consumer surveys with quarterly company financial data, Fuse is real time dashboard for the digital economy. For the first time, insights and strategy teams across the Video, Music, Media and Games sectors will be able to create their own bespoke charts and data, drawing from over half a million data points – with more being added on a weekly basis.

Chart-Midia-Fuse-2017-09-26

The graphic above is an example of a bespoke chart created using Fuse. It maps the subscription growth of three major music streaming services against three specific music streaming markets of India, China and the US. Using Fuse’s technology, this chart and MIDiA’s proprietary market data can be exported both as an image file and as an excel data file. All MIDiA Research tracking and forecast data can also be mapped against quarterly financial data ranging from the market level down to specific companies.

fuse_consumer_survey_example

Alongside the market sizing and the financial data, Fuse users have access to MIDiA Research’s multiple territory consumer surveys covering Europe, North America, Latin America and the Asia Pacific region. Users are able to segment the survey results based upon specific countries, demographic cohorts (distribution and penetration), and user segmentation (Music, Video, Games, Mobile, Adblocker segment etc.). Survey results can also be searched through keywords.

fuse_browse_feature

Fuse data is handily curated on the browse section covering the following research areas:

Adblocking, Console Games, Gamer Attitudes and Behaviour, Games Publishers, Gaming, Live Music, Media Companies, Messaging Apps, Mobile Ad Tech, Mobile Apps, Mobile Games, Music Attitudes and Behaviours, Music Rights, OEM, Payments, PC Games, Piracy, Publishers, Radio, Record Labels, Social Media, Sports, Streaming, TV Companies, Value Chains, Video Attitudes and Behaviours and Virtual Reality.

fuse_curated_data

Every month additional curated data articles will be published on the tool in the curated data section. It will provide users with expert insight on a monthly basis on the core coverage areas of Media, Streaming Music, Video, Games and Consumer Technology.

fuse_company_overview_example

The company overviews section allows  users to deep dive into the companies covered on the tool along with a curated section of relevant data to provide a comprehensive overview of the most significant companies across MIDiA Research’s 4 core coverage areas (Video, Music, Games, Media.)

fuse_value_chain

Finally, the Fuse value chain feature allows users to map out the vendor relationships between companies in the following coverage areas: Augmented Reality, Games, Mobile, Music, Online Video, Advertising, Financial, Media, Mobile Content, OEM and Social Network. Searches can be further refined by keywords, whether the company is active or inactive, geographies, key markets and country of origin.

To find out more about how Fuse can supercharge your organisation's insights and strategy teams please email Stephen at Stephen@midiaresearch.com .

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