Reports Entertainment and Fandom

Overcoming VR Adoption Hurdles

Zach Fuller
Cover image for Overcoming VR Adoption Hurdles
PDF Synopsis Spreadsheet Presentation

Login here

MIDiA clients

Login here to view this report

Get full access to this report and assets

If you are interested this report, or related reports such as VR Vendor Landscape Virtual Reality’s Path to Mainstream Entertainment get in touch today to enquire about a report bundle.

When it comes to disruptive technology, emerging formats such as Virtual Reality have been here before. The part about innovation that can so often omitted by uplifting TED lectures is that whilst these technologies present incredible opportunities, amongst the hype and excitement are often serious debates on how differently various contributors within the technology ultimately view the world and the value that they contribute. Virtual Reality is no exception, and the frictions that exist when an industry based on a new technology is just beginning finding its way are now coming to the fore. 

Companies and services mentioned in this report:  Amazon, Apple, HTC, Oculus, RCA, Sony, Viacom