At the start of 2016 the tech hype machine was going into overdrive over the potential for Virtual Reality to finally break through to the mainstream. January’s CES in Las Vegas featured the launch of Fox Studio’s The Martian Experience, their second VR project in conjunction with a major big screen production. At the same time Facebook’s Oculus Rift was busy generating media interest around the            launch of its first consumer VR headset. However what was lacking from the conversation was how to make VR an experience for the mainstream TV and film consumer. The            price point for the Rift headset, and bonus-feature positioning of The Martian Experience, effectively limit the technology’s appeal to tech and media enthusiasts only. What VR is waiting for is its mainstream cross-over moment, and the potential of VR to revolutionize scripted drama could just be the medium in which to achieve this.

Companies Mentioned: Facebook, Fox Innovation Lab, Google, HTC, MelodyVR, MIT, Oculus VR, PlayStation, Samsung, Sega, Skybound Entertainment, Sony, Valve, Wevr

Already a MIDiA client?

Login here to view this report

Login here

Get full access to this report and assets

If this report caught your interest, get in touch with us today. Our reports are available for purchase and we provide subscription access to our full report library across this and all coverage areas.

Our client subscriptions include:

  • Full access to our extensive report catalogue
  • Best in class insights and data
  • Direct analyst guidance