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Browse all of our reports, featuring our analysts' expert insights and analysis of audience segmentation, emerging trends and technologies, value chains, market shares, predictions and more – backed by our proprietary survey data and bespoke models & forecasts. Become a subscriber to get new ones every month, or just pick one to get started.
IMS Electronic music business report 2025/26 An annual study of the electronic music industry
Why predictions matter – and MIDiA’s take on 2026
Why social is a double-edged sword for streaming TV
The ‘pure’ songwriter is disappearing – and it’s everyone’s problem
The hunt for tomorrow’s platform Are games the next generation of social?
State of the K-pop economy Rising to the global stage
Social and AI Competing forces
Attention versus fandom Maximising the value of video engagement
Why ignoring creator wellbeing is a financial risk for the creator economy
The case for more digestable games: Over a third of console and PC gamers play LESS than 5 hours a week
K-pop fans are not “one size fits all”: Comparing fans in US and South Korea
Bootlegging is the scourge of many industries. Could it be music’s greatest strength?
Defining entertainment superfans Characteristics, categories, and commercial impact
Live orchestras and game-specific songs: Death Stranding is a masterclass in harmonising games and music
Understanding the significance of a play: What the AMP’s new measurement framework means for the audio industry
Social came for music streaming’s lunch – now is the time for streaming to bite back
Music discovery snapshot Q4 2024 Breaking through the noise
MIDiA’s analysts answer questions on their 2025 predictions