gaming
Browse all of our reports, featuring our analysts' expert insights and analysis of audience segmentation, emerging trends and technologies, value chains, market shares, predictions and more – backed by our proprietary survey data and bespoke models & forecasts. Become a subscriber to get new ones every month, or just pick one to get started.
Is the quality of games going down?
Making artists heard: Women in the music industry
Steam is the unlikely winner of the modern console wars – for now
Despite declining time spent, Microsoft’s gaming strategy is well and good
Are social platforms losing the next generation to Roblox and Fortnite?
Are we approaching an analogue revival?
Flipping the script Game IP transmedia needs to evolve
MIDiA’s five games trends to watch in 2025
The coming long-tail cull
From games to social media: What the Switch 2 Direct says about Nintendo
Can the smart TV become a canvas for content creation?
Xbox’s Games Showcase points to a reckoning for game subscriptions
Social is the medium, but its messages are more than just content
Gamescom 2025: The top three trends from the games industry’s biggest event
Gamers aren’t finishing games, and that’s a problem
YouTube is paving a new music discovery pathway — will it work?
Gamers spend more time on social video than games
Patreon is making video a battleground for creator allegiance