games
Browse all of our reports, featuring our analysts' expert insights and analysis of audience segmentation, emerging trends and technologies, value chains, market shares, predictions and more – backed by our proprietary survey data and bespoke models & forecasts. Become a subscriber to get new ones every month, or just pick one to get started.
PlayStation’s financial results: The good, the bad, and the hopeful
20:25 vision: Meta Connect looks to the post-smartphone future
The Last of Us – when games meet video
Four themes that affect you, no matter what kind of games company you are
What happens to music when fan-made content eclipses the original IP?
What traditional media can learn from sports fandom’s bifurcation moment
Bigger is not always better Premium gaming’s AA opportunity
AI futures Culture wars
Scenes 2.0 | MIDiA’s updated entertainment playbook
Games strategy bundle Available for a limited time
Games marketing bundle Available for a limited time
Games companies turn to defence as recession looms
Games subscriber profiles Q3 2022
Markiplier’s podcast breakthrough sets a new precedent for games creators
The other side of the UGC coin: fans as part of the creative process
GTA 6 will solidify gaming's role at the heart of entertainment
Meta launches paid subscriptions: is the era of free social media at an end?