games forecast
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Brasil ingressa no top 10 global: uma nova era para o mercado brasileiro de música
Squid Game: The Challenge - successfully spinning new content from existing IP
Future of the music creator economy Tipping point
How big can music merch get? MIDiA’s latest report charts the course to $16B by 2030
Global music publishing revenue reached $12.2 billion in 2025 as majors outgrew independents
Is the internet re-localising?
There will be 3.8 billion gamers in the world by 2030
UK media consumption Q4 2024 A mature market with niche growth prospects
Games publishers are gradually losing their mojo
A message to the entertainment industry: nurture fandom or risk losing control of your IP
Switch 2 FAQs: Your cheat sheet for understanding Nintendo's upcoming console
India market focus A fandom and AI-forward online population
Activision pushed Xbox to growth in an otherwise flat Q3
MIDiA’s analysts answer questions on their 2025 predictions
Tipping point The coming consolidation of live service games
Defining entertainment superfans Characteristics, categories, and commercial impact
Nintendo’s music app underlines its cross-entertainment future