games forecast
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The $100m+ in-game opportunity behind music producers
Streaming strongholds High-potential markets for global music players
Tipping point The coming consolidation of live service games
More games will need to grow time spent in 2024 – what type of research can help do it?
Games publishers are gradually losing their mojo
The future of creator hardware AI’s new creative lane
Tipping point How in-game spending will eat the games world
Squid Game: The Challenge - successfully spinning new content from existing IP
There will be 3.8 billion gamers in the world by 2030
Why the ‘Game Pass cannibalising games sales’ story does not change anything
Amazon winding down New World may signal the end of Western-developed MMORPGs