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Music catalogue market 2.0 Bringing yesterday’s hits into the business of tomorrow
Multi-dimensionality in music isn’t new – but it’s overdue for a comeback
The music industry’s boiling frog moment
Beyond the anecdote: The need for a data-driven superfan definition
Billie Eilish delivered a superfan masterclass
Gamers' time Where it is and how to get it
Global music industry enters new phase of recalibration, says MIDiA
Cross-platform success Using social platforms to build audience and fandom
Games report bundle offer – the less you can afford research, the more you probably need it
Public Service Broadcasting in the digital age: why differentiation is non-negotiable
Games-video crossovers are coming of age
The renewed value of maximalism in the era of AI
Social is the medium, but its messages are more than just content
High tide raises all ships Leveraging the cultural tidal wave of Grand Theft Auto VI
Culture always starts as grassroots: The rise of bardcore raves
Games’ cultural role in the 2020s