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Markiplier’s podcast breakthrough sets a new precedent for games creators
How PlayStation broke its hardware and active user records in Q4
Take-Two acquires Gearbox as cross entertainment synergies ramp up
What is the value of a stream in 2025?
Fallout is another transmedia hit, but the strategy needs to evolve
PlayStation’s financial results: The good, the bad, and the hopeful
Music merchandise demand Who, what, and where
Helldivers 2's woes show publishers should nudge, not push, gamers
Social 2025 Navigating platforms for fan power
The industry’s narrative is not always the same as the artist's narrative: Redefining success for independent artists
85% of Rocket League players do NOT count electronic music as a favourite music genre – own goal or opportunity?
The future of creator apps Fuelling engagement with fandom
Why today’s music creators are no longer playing the fame game
Xbox Game Pass Ultimate Samsung smart-TV partnership
From video hardware to entertainment hardware The gamer opportunity for smart TVs
The ‘pure’ songwriter is disappearing – and it’s everyone’s problem
Bigger is not always better Premium gaming’s AA opportunity
Twitch and YouTube are poised for disruption in the video game advertising explosion